AI Insights · Timothy · July 2024
Top 5 Season Pass Games on iOS in Slovenia: Q2 2024 Performance
Discover the performance of the top 5 season pass games on iOS in Slovenia for Q2 2024, including trends in downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 season pass games on iOS in Slovenia showcased notable trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, offers a comprehensive view of the performance of these popular games.
Brawl Stars from Supercell saw a significant fluctuation in revenue, peaking at approximately $3.1K in the final week of April. Downloads showed a downward trend mid-quarter, starting at 1.8K in early April and dropping to 882 by the end of June. Weekly active users remained relatively stable, with a slight decline from 26.6K in early April to 24.5K by the end of June.
Squad Busters, also from Supercell, experienced a notable initial spike in downloads, reaching 6.1K in its release week at the end of May, but then dropped to 456 by the end of June. Revenue followed a similar trend, starting at $686 in the release week and decreasing to $248 by the end of June. Weekly active users saw a sharp decline from 5K in the release week to 1.2K by the end of June.
Subway Surfers from Sybo Games ApS maintained consistent revenue throughout the quarter, averaging around $40 per week. Downloads showed a slight upward trend, beginning with 357 in early April and reaching 528 by the end of June. Weekly active users fluctuated but remained around the 7K mark, closing the quarter at 7.1K.
Township from Playrix had stable revenue, with a peak of $231 in the last week of June. Downloads saw minor fluctuations, starting at 402 in early April and ending at 342 by the end of June. Weekly active users remained consistent, hovering around the 2.8K to 3K range throughout the quarter.
Hay Day, another title from Supercell, showed steady revenue performance, averaging around $160 per week. Downloads were relatively stable, with minor weekly variations, starting at 312 in early April and ending at 314 by the end of June. Weekly active users remained strong, maintaining around 11K to 12K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.